Here you can download various nGENE Tech demos and games made by the nGENE Team. All demos require nGENE default material set and all binaries - get it here. These applications present different techniques available to achieve with nGENE.
Note: to get these samples before official nGENE Tech 0.1.1 release download them from SVN repository
|Demo name||Techniques presented||Files download|
||Simple demo presenting use of fins and shells texturing fur technique.||Download demo
||Demo presenting how to use force fields to achieve interesting effects (in this example - vortex).||available soon|
||Demo presenting how to use orthogonal rendering to achieve 2D look of a game.
Also post-processing is used to achieve Non-Photorealistic Rendering style of the graphics.
||Demo presenting how to use Screen Space Ambient Occlusion Effect.
||Demo presenting simple vegetation animation.
||Demo presenting light shafts (God rays) phenomenon.
|Virtual File System
||Demo presenting how to load resources from one large compressed archive file instead from hundreds of smaller ones.
Also in this demo another archive is created and loaded.
||Demo presenting how to use 3D sound in nGENE.
Also this demo shows how to use physics collision reports.
||Demo presenting how to use ligtning bolts effect in nGENE.
Also this demo shows how to use frame listeners.
||Official nGENE Tech tech demo.